Featured Projects

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Transience

Transience

Nov 2011
Interaction Design
Transience is an interactive and generative art platform consisting of luminescent building blocks for people to construct their own form or sculpture in the urban context.
Masters - Device Studio
CITY___

CITY___

Jun 2011
Interaction Design
CITY___ is an interactive, social experimental artwork which visually represents feelings in an attractive fluid dynamic simulation. These feelings are sourced in real-time from Sydney centred social network content.
Masters - Installation Studio
Once upon a stormy night

Once upon a stormy night

Jun 2010
Game Design
Once upon a stormy night is the third game developed in 48 hours for the 2009 48 Hour Game Development Competition.
Competition - 48 Hour Game Development Competition
Melonaut

Melonaut

Oct 2008
Game Design
Melonaut is the second game developed in 48 hours for the 2008 48 Hour Game Development Competition.
Competition - 48 Hour Game Development Competition
50reds

50reds

Mar 2008
Interaction Design
50reds is an interactive and collaborative art piece which is a reflection of visitors perception of the colour red.
Personal Project - Interactive Art
Evolution!

Evolution!

Aug 2006
Game Design
Evolution! is a top down manic shooter game which chronologically explores various visual styles the genre has displayed throughout its history.
Uni - Independant Study