Game Design

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Once upon a stormy night

Once upon a stormy night

Jun 2010
Game Design
Once upon a stormy night is the third game developed in 48 hours for the 2009 48 Hour Game Development Competition.
Competition - 48 Hour Game Development Competition
Melonaut

Melonaut

Oct 2008
Game Design
Melonaut is the second game developed in 48 hours for the 2008 48 Hour Game Development Competition.
Competition - 48 Hour Game Development Competition
Sticky Geckos

Sticky Geckos

Oct 2007
Game Design
Sticky Geckos is a game developed in 48 hours for the 48 Hour Game Development Competition.
Competition - 48 Hour Game Development Competition
Evolution!

Evolution!

Aug 2006
Game Design
Evolution! is a top down manic shooter game which chronologically explores various visual styles the genre has displayed throughout its history.
Uni - KKB357 - Independant Study
Pogun

Pogun

May 2006
Game Design
The Pogun project is an attempt to recreate the classical gaming genre with a modernized twist while still retaining the addictive and fun quality.
Uni - KKB290 - Supervised Group Project
Software Kings 4

Software Kings 4

Oct 2003
Game Design
Uni - KIB802 - Foundations Of Communication Design 2